This project was my first full experience in Unreal Engine, developed as part of an internship. I served as the Lead Artist, overseeing a team of six students and guiding the project from initial concept to the final demo.
Youtube Link : https://youtu.be/E-_S390grT4
As lead, I coordinated the artistic vision, delegated tasks, and ensured a consistent and high-quality visual style throughout the project. I contributed hands-on across multiple areas, including asset creation, texturing, and set dressing, helping to shape both the environments and the interactive experience.
This project gave me invaluable experience in team management, real-time production pipelines, and collaborative problem-solving. It also strengthened my skills in Unreal Engine, stylised asset creation, and bringing a coherent visual narrative to a VR experience.